OnlineEU147.93.162.127:28015checked 9m ago
[GER] PVE | Rust in Peace | Event u. Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:16 UTC5d ago | 1 | – | running | 1 |
| Mon 5 Oct, 00:21 UTC8d ago | 1 | held half | 3.5 days | 0 |
| Sat 3 Oct, 05:28 UTC10d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 08:42 UTC11d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 15:16 UTC12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 19:19 UTC13d ago | 1 | – | 0.8 days | 0 |
| Wed 30 Sep, 07:45 UTC13d ago | 1 | – | 0.5 days | 0 |
| Tue 29 Sep, 22:54 UTC13d ago | 1 | – | 0.4 days | 1 |
| Tue 29 Sep, 15:21 UTC14d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 09:16 UTC14d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 16:58 UTC15d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 08:11 UTC15d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 15:33 UTC16d ago | 1 | – | 0.7 days | 0 |
| Sun 27 Sep, 07:58 UTC16d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [GER] PVE | Rust in Peace | Event u. Testserver use?
A gather rate is absent from the name of [GER] PVE | Rust in Peace | Event u. Testserver. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on [GER] PVE | Rust in Peace | Event u. Testserver?
[GER] PVE | Rust in Peace | Event u. Testserver runs a procedural map of size 2,501 with seed 2147483647, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can [GER] PVE | Rust in Peace | Event u. Testserver be found in Rust Player Count lists and filters?
These Rust Player Count lists include [GER] PVE | Rust in Peace | Event u. Testserver: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is the meaning of the tags on [GER] PVE | Rust in Peace | Event u. Testserver?
For the game's server browser, [GER] PVE | Rust in Peace | Event u. Testserver publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does [GER] PVE | Rust in Peace | Event u. Testserver have?
Right now, 0 players are on [GER] PVE | Rust in Peace | Event u. Testserver, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 1 players.
How does [GER] PVE | Rust in Peace | Event u. Testserver compare in server rankings?
For player hours in the last seven days, [GER] PVE | Rust in Peace | Event u. Testserver is #5,358 overall, #1,693 in Europe, and in the top 24% of all ranked servers.
Server information
What is the online status and reliability of [GER] PVE | Rust in Peace | Event u. Testserver?
You can find [GER] PVE | Rust in Peace | Event u. Testserver online at the moment. The uptime it gives suggests it restarted about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [GER] PVE | Rust in Peace | Event u. Testserver?
On Windows, [GER] PVE | Rust in Peace | Event u. Testserver runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does [GER] PVE | Rust in Peace | Event u. Testserver serve?
With its EU tag, [GER] PVE | Rust in Peace | Event u. Testserver lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 147.93.162.127:28015.
How well does [GER] PVE | Rust in Peace | Event u. Testserver perform?
The server ran at an average of 57 fps over the last 48 hours, never falling below 2. The highest entity count was 30,203, covering buildings, deployables and all other objects. Memory usage reached up to 1,963 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on [GER] PVE | Rust in Peace | Event u. Testserver on wipe day?
Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does [GER] PVE | Rust in Peace | Event u. Testserver wipe?
The only wipes for [GER] PVE | Rust in Peace | Event u. Testserver are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 days 9 hours ago. A monthly wipe schedule is published in its tags.
How to join
What is the process to join [GER] PVE | Rust in Peace | Event u. Testserver?
Joining is done by opening the console (F1) and running client.connect 147.93.162.127:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://rustinpeace.de.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
