Rust Player Count
41,341 playing now

Online148.113.198.15:28015checked 10m ago

[CAN] Facepunch Large 1

official monthly wipes vanilla
Players now 11/ 400 3% full
7-day average 16 peak 32
Rank #831 top 4%
Last wipe 13d ago monthly schedule
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Wipe-day peak 23 players, last three wipes

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 23 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 276/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 150/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 180/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 173/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 168/ 225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 252 on average 156/ 300

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [CAN] Facepunch Large 1?

A gather rate is absent from the name of [CAN] Facepunch Large 1. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Official tab in-game. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on [CAN] Facepunch Large 1?

A procedural map of size 5,000 is what [CAN] Facepunch Large 1 runs, generated by the game with seed 1205868088. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Who is responsible for [CAN] Facepunch Large 1?

Because [CAN] Facepunch Large 1 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [CAN] Facepunch Large 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [CAN] Facepunch Large 1 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you interpret the tags on [CAN] Facepunch Large 1?

These are the tags [CAN] Facepunch Large 1 publishes for the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival experience; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on [CAN] Facepunch Large 1?

Right now, 11 players are on [CAN] Facepunch Large 1, which has 400 slots. With a peak of 32, the average over seven days is 16 players. The highest average in the last 48 hours was 30 players at 00:00 UTC.

How does [CAN] Facepunch Large 1 compare in server rankings?

Over the last seven days, [CAN] Facepunch Large 1 is #831 for player hours, placing it in the top 4% of ranked servers.

Server information

What is the uptime and reliability of [CAN] Facepunch Large 1?

Right now, [CAN] Facepunch Large 1 is up. It reports an uptime that puts the last restart at roughly 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [CAN] Facepunch Large 1?

Rust network protocol 2634 and build 167781 on Windows is what [CAN] Facepunch Large 1 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [CAN] Facepunch Large 1?

No region is published by [CAN] Facepunch Large 1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 148.113.198.15:28015.

What is the performance like on [CAN] Facepunch Large 1?

In the last 48 hours, it averaged 244 server fps, with a low of 172. The highest entity count was 173,778, covering buildings, deployables and all other objects. Peak memory use was 6,709 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on [CAN] Facepunch Large 1 when a wipe occurs?

Recent wipes saw an average peak of 23 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [CAN] Facepunch Large 1 follow?

Monthly force wipes are the sole wipes on [CAN] Facepunch Large 1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 13 days 15 hours. A monthly wipe schedule is published in its tags.

How to join

How can I connect to [CAN] Facepunch Large 1?

Open the Rust console with F1, then type client.connect 148.113.198.15:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The usual Rust survival experience.
mp400
Max players The server has 400 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Other

sc2
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.