Rust Player Count
61,878 playing now

OnlineNA15.204.93.71:28015checked 13m ago

Valhalla's Gate | PvE

monthly wipes moddedcarbonpve
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #14,462 top 65% · #1455 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 1/ 50
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]NA · groups of 8+ · monthly · 2 on average 3/ 50
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 0/ 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 1/ 200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average 0/ 100
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 5/ 50

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Valhalla's Gate | PvE?

The name of Valhalla's Gate | PvE does not state a gather rate. Groups are capped at 8 players, the default in the game. build & creative is the game mode, no gathering, just sandbox building. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Valhalla's Gate | PvE?

Valhalla's Gate | PvE runs a procedural map of size 4,000 with seed 1, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Valhalla's Gate | PvE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Valhalla's Gate | PvE: Rust build and creative servers, Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Valhalla's Gate | PvE convey?

These are the tags Valhalla's Gate | PvE publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^k (Build server): For practising base building and design; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Valhalla's Gate | PvE have?

With 40 slots, Valhalla's Gate | PvE has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 0 players.

Where does Valhalla's Gate | PvE sit in the rankings?

Valhalla's Gate | PvE ranks #14,462 for player hours over the past seven days, #1,455 in North America, and is in the top 65% of all ranked servers.

Server information

What is the uptime and reliability of Valhalla's Gate | PvE?

Right now, Valhalla's Gate | PvE is up. The uptime it gives suggests it restarted about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Valhalla's Gate | PvE?

Linux hosts Valhalla's Gate | PvE, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Valhalla's Gate | PvE serve?

In North America, Valhalla's Gate | PvE lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 15.204.93.71:28015.

How well does Valhalla's Gate | PvE perform?

In the last 48 hours, it averaged 11 server fps, with a low of 10. The highest entity count was 95,457, covering buildings, deployables and all other objects. Memory usage reached up to 3,283 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on Valhalla's Gate | PvE when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 18 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Valhalla's Gate | PvE follow?

The only wipes for Valhalla's Gate | PvE are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 18 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join Valhalla's Gate | PvE?

To get in, press F1 in Rust and enter client.connect 15.204.93.71:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/UAYquhpEwz.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^k,NA,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^k
Build server For practising base building and design.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.