Rust Player Count
54,306 playing now

OnlineEU157.85.87.15:22657checked 7m ago

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

monthly wipes moddedoxidepve
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #9,646 top 43% · #2162 in EU
Last wipe 11d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Usual gap 2.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 7

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC11d ago 1 – running 0
Wed 16 Sep, 16:40 UTC27d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC29d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 34/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 45/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 22/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 14/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 27/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 16/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL use?

No gather rate appears in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

A procedural map of size 3,000 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game with seed 1179055683. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL be found in Rust Player Count lists and filters?

These Rust Player Count lists include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The game's server browser reads these tags from [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Right now, 0 players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which has 40 slots. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 17:00 UTC.

How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL compare in server rankings?

For player hours in the last seven days, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #9,646 overall, #2,162 in Europe, and in the top 43% of all ranked servers.

Server details

What is the uptime and reliability of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

You can find [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online at the moment. The uptime it gives suggests it restarted about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Linux hosts [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.87.15:22657.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lag-free?

Over the last 48 hours, the average server fps was 190, and it never dropped below 148. The maximum number of entities it carried was 48,975, which includes buildings, deployables and everything else. Peak memory use was 3,192 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 3 hours in. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 7.

How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

The only wipes for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 11 days 21 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What steps are needed to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Joining is done by opening the console (F1) and running client.connect 157.85.87.15:22657. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.