OnlineEU157.85.87.15:22657checked 7m ago
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC11d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC27d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC29d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL use?
No gather rate appears in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A procedural map of size 3,000 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game with seed 1179055683. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL be found in Rust Player Count lists and filters?
These Rust Player Count lists include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The game's server browser reads these tags from [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Right now, 0 players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which has 40 slots. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 17:00 UTC.
How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL compare in server rankings?
For player hours in the last seven days, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #9,646 overall, #2,162 in Europe, and in the top 43% of all ranked servers.
Server details
What is the uptime and reliability of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
You can find [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online at the moment. The uptime it gives suggests it restarted about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Linux hosts [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.87.15:22657.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lag-free?
Over the last 48 hours, the average server fps was 190, and it never dropped below 148. The maximum number of entities it carried was 48,975, which includes buildings, deployables and everything else. Peak memory use was 3,192 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 3 hours in. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 7.
How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
The only wipes for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 11 days 21 hours ago. A monthly wipe schedule is published in its tags.
Join the server
What steps are needed to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Joining is done by opening the console (F1) and running client.connect 157.85.87.15:22657. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
