Rust Player Count
55,797 playing now

OnlineEA162.222.17.4:28045checked 9m ago

Japan Tokyo - Hard PvE|BPdrop|JP

vanillamoddedcarbonpve
Players now 6/ 100 6% full
7-day average 26 peak 60
Rank #670 top 3% · #33 in EA
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 6% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.3 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 89 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC11d ago 89+13 queue – running 0
Fri 2 Oct, 01:04 UTC11d ago 89+13 queue – 0.3 days 0
Thu 1 Oct, 18:49 UTC FW12d ago 89+13 queue – 0.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 26/ 100
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 58 on average 20/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 40 on average 35/ 100
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 23 on average 3/ 100
[JP][PvE]またーりRUST[BP]EA · groups of 10+ · 22 on average 4/ ?
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 15/ 88

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Japan Tokyo - Hard PvE|BPdrop|JP?

The name of Japan Tokyo - Hard PvE|BPdrop|JP does not state a gather rate. The group limit is 16 players. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on Japan Tokyo - Hard PvE|BPdrop|JP?

On Japan Tokyo - Hard PvE|BPdrop|JP, the map is procedural, size 5,500, created by the game. You can see the map name here: Custom Map.

Tags, lists and filters

Who is responsible for Japan Tokyo - Hard PvE|BPdrop|JP?

The same operator most likely runs Japan Tokyo - Hard PvE|BPdrop|JP and 3 other servers we track, which all publish a japantokyo.jp hostname.

Where can Japan Tokyo - Hard PvE|BPdrop|JP be found in Rust Player Count lists and filters?

These Rust Player Count lists include Japan Tokyo - Hard PvE|BPdrop|JP: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 25+ on average.

How should you interpret the tags on Japan Tokyo - Hard PvE|BPdrop|JP?

The game's server browser reads these tags from Japan Tokyo - Hard PvE|BPdrop|JP: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EA (East Asia): The server browser lists this one under East Asia. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Japan Tokyo - Hard PvE|BPdrop|JP have?

With 100 slots, Japan Tokyo - Hard PvE|BPdrop|JP has 6 players at the moment. With a peak of 60, the average over seven days is 26 players. The highest average in the last 48 hours was 53 players at 12:00 UTC.

Where does Japan Tokyo - Hard PvE|BPdrop|JP sit in the rankings?

For player hours in the last seven days, Japan Tokyo - Hard PvE|BPdrop|JP is #670 overall, #33 in Asia, and in the top 3% of all ranked servers.

Server details

What is the uptime and reliability of Japan Tokyo - Hard PvE|BPdrop|JP?

Japan Tokyo - Hard PvE|BPdrop|JP is currently online. Based on the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Japan Tokyo - Hard PvE|BPdrop|JP?

Linux hosts Japan Tokyo - Hard PvE|BPdrop|JP, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does Japan Tokyo - Hard PvE|BPdrop|JP serve?

In Asia, Japan Tokyo - Hard PvE|BPdrop|JP lists itself with its EA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 162.222.17.4:28045.

How well does Japan Tokyo - Hard PvE|BPdrop|JP perform?

In the last 48 hours, it averaged 30 server fps, with a low of 28. The maximum number of entities it carried was 242,945, which includes buildings, deployables and everything else. At its highest, it used 11,069 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Japan Tokyo - Hard PvE|BPdrop|JP during a wipe?

The average busiest point in recent wipes reached 89 players. With 13 more waiting in the queue, the latest wipe peaked 5 hours after the wipe.

What wipe pattern does Japan Tokyo - Hard PvE|BPdrop|JP follow?

Wipes on Japan Tokyo - Hard PvE|BPdrop|JP come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 13 hours ago.

Join the server

How can I connect to Japan Tokyo - Hard PvE|BPdrop|JP?

Joining is done by opening the console (F1) and running client.connect 162.222.17.4:28045. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs167584,ts16

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.