Rust Player Count
65,632 playing now

Online162.222.17.4:30031checked 15m ago

Hard

moddedcarbonpve
Players now 0/ ?
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123422:0004:0009:0015:0013:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0004:0009:0015:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.2 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:40 UTC11d ago 1 – running 0
Fri 2 Oct, 11:22 UTC12d ago 1 – 1.2 days 0
Thu 1 Oct, 12:22 UTC13d ago 1 – 1 days 1
Thu 1 Oct, 05:28 UTC13d ago 1 – 0.3 days 0
Tue 22 Sep, 06:07 UTC22d ago 1 halved by day 1 9 days 0
Fri 4 Sep, 16:17 UTC40d ago 1 halved by day 2 17.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 200 on average 62/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average 208/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 63/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 72/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average 46/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Hard?

The name of Hard does not state a gather rate. The group limit is 16 players. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is off, Valve's anti-cheat.

What map is used on Hard?

The game generates a procedural map of size 4,500 for Hard. The name of its map is: Custom Map.

Tags, lists and filters

Who operates Hard?

The same operator most likely runs Hard and 3 other servers we track, which all publish a japantokyo.jp hostname.

Where can Hard be found in Rust Player Count lists and filters?

The Rust Player Count lists that Hard fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Hard?

These are the tags Hard publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): It runs on game build 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Hard have?

0 players are on Hard at the moment. The average player count for the past seven days is 0.

What position does Hard hold among Rust servers?

Over the last seven days, Hard is #15,899 for player hours, placing it in the top 72% of ranked servers.

Server information

How reliable is Hard, and is it online?

You can find Hard online at the moment. Based on the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, it was online for 162 of 168 hours, a 96% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Hard?

On Linux, Hard runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Hard serve?

There is no region published by Hard. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 162.222.17.4:30031.

Is Hard lag-free?

Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The highest entity count was 139,829, covering buildings, deployables and all other objects. At its highest, it used 12,115 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on Hard on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 16 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.5.

When does Hard wipe?

With irregular wipe times on Hard, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 11 days 4 hours ago.

Join the server

What is the process to join Hard?

Open the Rust console with F1, then type client.connect 162.222.17.4:30031. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts16

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build It runs on game build 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.