Rust Player Count
35,804 playing now

Online162.43.74.201:28025checked 12m ago

[JP] Japan Build Server | Creative

moddedcarbon
Players now 1/ 20 5% full
7-day average 0 peak 2
Rank #7,264 top 33%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 22.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:50 UTC7d ago 1 – running 0
Mon 14 Sep, 06:04 UTC30d ago 2 halved by day 7 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average 12/ 100
桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场EA · groups of 10+ · 8 on average 14/ 50
『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品EA · groups of 100+ · 4 on average 7/ 188
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎EA · groups of 8+ · 1 on average 2/ 150
風紀委員 堤防部EA · groups of 8+ · 1 on average 1/ 30
【南瓜】Build-TestEA · groups of 8+ · 11 on average 13/ 101

Quick answers

from the figures on this page

Rules and settings

What configuration does [JP] Japan Build Server | Creative use?

The name of [JP] Japan Build Server | Creative does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on [JP] Japan Build Server | Creative?

[JP] Japan Build Server | Creative runs a procedural map of size 1,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can [JP] Japan Build Server | Creative be found in Rust Player Count lists and filters?

These Rust Player Count lists include [JP] Japan Build Server | Creative: Rust build and creative servers, Modded Rust servers and Rust creative servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JP] Japan Build Server | Creative?

For the game's server browser, [JP] Japan Build Server | Creative publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on [JP] Japan Build Server | Creative?

With 20 slots, [JP] Japan Build Server | Creative has 1 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 03:00 UTC.

Where does [JP] Japan Build Server | Creative sit in the rankings?

[JP] Japan Build Server | Creative is in the top 33% of all ranked servers with a rank of #7,264 for player hours over the past seven days.

About the server

What is the uptime and reliability of [JP] Japan Build Server | Creative?

Right now, [JP] Japan Build Server | Creative is up. Based on the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [JP] Japan Build Server | Creative?

On Linux, [JP] Japan Build Server | Creative runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [JP] Japan Build Server | Creative?

Without a region tag from [JP] Japan Build Server | Creative, its name points to Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 162.43.74.201:28025.

Is [JP] Japan Build Server | Creative lag-free?

In the last 48 hours, it averaged 230 server fps, with a low of 143. The highest entity count was 4,907, covering buildings, deployables and all other objects. At its highest, it used 1,389 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on [JP] Japan Build Server | Creative during a wipe?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 7.

What wipe pattern does [JP] Japan Build Server | Creative follow?

The rhythm of wipes on [JP] Japan Build Server | Creative cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 days 4 hours.

Join the server

What steps are needed to join [JP] Japan Build Server | Creative?

Open the Rust console with F1, then type client.connect 162.43.74.201:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.