Rust Player Count
35,804 playing now

Online176.57.171.141:28515checked 10m ago

[GER]Inusura_PVE

monthly wipes vanillamoddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,792 top 71%
Last wipe 12d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 37/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average 14/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average 11/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average 16/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 15/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 18/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern [GER]Inusura_PVE?

The name of [GER]Inusura_PVE does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is off, Valve's anti-cheat.

What is the map on [GER]Inusura_PVE?

The game generates a procedural map of size 4,500 with seed 685613304 for [GER]Inusura_PVE. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [GER]Inusura_PVE be found in Rust Player Count lists and filters?

The Rust Player Count lists that [GER]Inusura_PVE fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [GER]Inusura_PVE?

These are the tags [GER]Inusura_PVE publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on [GER]Inusura_PVE?

With 50 slots, [GER]Inusura_PVE has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1.

What position does [GER]Inusura_PVE hold among Rust servers?

For player hours in the last seven days, [GER]Inusura_PVE ranks #15,792 and is in the top 71% of all ranked servers.

About the server

What is the uptime and reliability of [GER]Inusura_PVE?

You can find [GER]Inusura_PVE online at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [GER]Inusura_PVE?

Rust network protocol 2634 and build 167781 on Windows is what [GER]Inusura_PVE uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [GER]Inusura_PVE?

Without a region tag from [GER]Inusura_PVE, its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.57.171.141:28515.

How well does [GER]Inusura_PVE perform?

The server ran at an average of 40 fps over the last 48 hours, never falling below 11. Up to 117,598 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,520 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on [GER]Inusura_PVE when a wipe occurs?

Recent wipes saw an average peak of 1 players. 31 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [GER]Inusura_PVE follow?

The only wipes for [GER]Inusura_PVE are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 3 hours. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join [GER]Inusura_PVE?

Open the Rust console with F1, then type client.connect 176.57.171.141:28515. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.