Rust Player Count
32,953 playing now

Online176.57.78.113:34015checked 10m ago

InTheMood-RU-PVE

monthly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 1 peak 7
Rank #3,508 top 16%
Last wipe 12d ago monthly schedule
Next wipe 22d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

Wipe-day peak 5 players, last three wipes

Coming wipes

22d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 21/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average 15/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 9/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average 10/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 8/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 14/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern InTheMood-RU-PVE?

The name of InTheMood-RU-PVE does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on InTheMood-RU-PVE?

A procedural map of size 6,000 is what InTheMood-RU-PVE runs, generated by the game with seed 50590110. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can InTheMood-RU-PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include InTheMood-RU-PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on InTheMood-RU-PVE?

The game's server browser reads these tags from InTheMood-RU-PVE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does InTheMood-RU-PVE have?

0 of 100 slots are filled on InTheMood-RU-PVE right now. The average player count for the last seven days is 1, and the highest point was 7. The highest average in the last 48 hours was 3 players at 16:00 UTC.

How does InTheMood-RU-PVE compare in server rankings?

InTheMood-RU-PVE is in the top 16% of all ranked servers with a rank of #3,508 for player hours over the past seven days.

Server information

What is the online status and reliability of InTheMood-RU-PVE?

InTheMood-RU-PVE is currently online. Based on the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, it was online for 167 of 168 hours, a 99% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for InTheMood-RU-PVE?

On Windows, InTheMood-RU-PVE runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does InTheMood-RU-PVE serve?

Without a region tag from InTheMood-RU-PVE, its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 176.57.78.113:34015.

What is the performance like on InTheMood-RU-PVE?

The server ran at an average of 39 fps over the last 48 hours, never falling below 14. The maximum number of entities it carried was 242,462, which includes buildings, deployables and everything else. Peak memory use was 5,137 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on InTheMood-RU-PVE when a wipe occurs?

The average busiest point in recent wipes reached 5 players. 13 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does InTheMood-RU-PVE wipe?

Monthly force wipes are the sole wipes on InTheMood-RU-PVE. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 8 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join InTheMood-RU-PVE?

Open the Rust console with F1, then type client.connect 176.57.78.113:34015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://rust-itm.survivalshop.org/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.