Rust Player Count
57,591 playing now

OnlineEU185.125.169.104:25024checked 8m ago

NOR/EU Rusty Looney Tunes PVE

monthly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #5,552 top 25% · #1730 in EU
Last wipe 13d ago monthly schedule
Next wipe 21d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 38/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 69/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average 35/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 21/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 38/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 23/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern NOR/EU Rusty Looney Tunes PVE?

No gather rate appears in the name of NOR/EU Rusty Looney Tunes PVE. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on NOR/EU Rusty Looney Tunes PVE?

NOR/EU Rusty Looney Tunes PVE runs a procedural map of size 3,072 with seed 12345, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can NOR/EU Rusty Looney Tunes PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include NOR/EU Rusty Looney Tunes PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on NOR/EU Rusty Looney Tunes PVE?

The game's server browser reads these tags from NOR/EU Rusty Looney Tunes PVE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does NOR/EU Rusty Looney Tunes PVE have?

0 of 100 slots are filled on NOR/EU Rusty Looney Tunes PVE right now. With a peak of 3, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

How does NOR/EU Rusty Looney Tunes PVE compare in server rankings?

For player hours in the last seven days, NOR/EU Rusty Looney Tunes PVE is #5,552 overall, #1,730 in Europe, and in the top 25% of all ranked servers.

Server information

What is the online status and reliability of NOR/EU Rusty Looney Tunes PVE?

Right now, NOR/EU Rusty Looney Tunes PVE is up. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for NOR/EU Rusty Looney Tunes PVE?

Linux hosts NOR/EU Rusty Looney Tunes PVE, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does NOR/EU Rusty Looney Tunes PVE serve?

With its EU tag, NOR/EU Rusty Looney Tunes PVE lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.125.169.104:25024.

How well does NOR/EU Rusty Looney Tunes PVE perform?

The server ran at an average of 177 fps over the last 48 hours, never falling below 119. The highest entity count was 40,661, covering buildings, deployables and all other objects. At its highest, it used 5,415 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on NOR/EU Rusty Looney Tunes PVE when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does NOR/EU Rusty Looney Tunes PVE follow?

The only wipes for NOR/EU Rusty Looney Tunes PVE are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 13 days 3 hours. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join NOR/EU Rusty Looney Tunes PVE?

Open the Rust console with F1, then type client.connect 185.125.169.104:25024. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://spillhosting.no.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.