Rust Player Count
51,552 playing now

OfflineEU185.207.139.27:28020checked 5d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x weekly wipes vanillamoddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,867 top 72% · #2512 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 1h Fri 16 Oct, 12:38 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 12:38 UTC, in 1d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 14/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 250 on average 872/ 930
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average 105/ 120
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 44/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 197 on average 38/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 11/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [WILDCORE] EU 2X | TEST | WEEKLY use?

By name, [WILDCORE] EU 2X | TEST | WEEKLY runs at 2x gather. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on [WILDCORE] EU 2X | TEST | WEEKLY?

A procedural map is what [WILDCORE] EU 2X | TEST | WEEKLY runs, generated by the game.

Tags and filters

Where can [WILDCORE] EU 2X | TEST | WEEKLY be found in Rust Player Count lists and filters?

The Rust Player Count lists that [WILDCORE] EU 2X | TEST | WEEKLY fits are: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does [WILDCORE] EU 2X | TEST | WEEKLY have?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment; the last time it was seen was 5 days 21 hours ago. For the past week, the average number of players was 0.

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold among Rust servers?

In the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,867 for player hours, #2,512 in Europe, and within the top 72% of ranked servers.

Server details

What is the online status and reliability of [WILDCORE] EU 2X | TEST | WEEKLY?

Last seen 5 days 21 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline right now. In the last 5 full days, it was up for 0 of 120 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on [WILDCORE] EU 2X | TEST | WEEKLY?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [WILDCORE] EU 2X | TEST | WEEKLY serve?

In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.207.139.27:28020.

Wipe information

What wipe pattern does [WILDCORE] EU 2X | TEST | WEEKLY follow?

The next wipe for [WILDCORE] EU 2X | TEST | WEEKLY is an estimate based on weekly: 7 days after its last wipe. A wipe is scheduled for Friday 16 October at 12:38 UTC. The world in play was created 5 days 22 hours ago. According to its tags, wipes are scheduled weekly.

Connect to the server

What steps are needed to join [WILDCORE] EU 2X | TEST | WEEKLY?

Joining is done by opening the console (F1) and running client.connect 185.207.139.27:28020. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.