Offline187.15.153.103:28515checked 8d ago
Builder's Paradise - Production Support (prod-clone)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Builder's Paradise - Production Support (prod-clone)?
A gather rate is absent from the name of Builder's Paradise - Production Support (prod-clone). Groups are capped at 8 players, the default in the game. The server runs build & creative, building sandbox, no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can Builder's Paradise - Production Support (prod-clone) be found in Rust Player Count lists and filters?
These Rust Player Count lists include Builder's Paradise - Production Support (prod-clone): Rust build and creative servers, Modded Rust servers, Rust creative servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Builder's Paradise - Production Support (prod-clone) convey?
These are the tags Builder's Paradise - Production Support (prod-clone) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^p (PvE): The danger comes from the world, not from other players; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^k (Build server): For practising base building and design; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does Builder's Paradise - Production Support (prod-clone) have?
Builder's Paradise - Production Support (prod-clone) is offline at the moment; the last time it was seen was 8 days 3 hours ago.
How does Builder's Paradise - Production Support (prod-clone) compare in server rankings?
Over the last seven days, Builder's Paradise - Production Support (prod-clone) is #15,303 for player hours, placing it in the top 68% of ranked servers.
Server details
How reliable is Builder's Paradise - Production Support (prod-clone), and is it online?
Builder's Paradise - Production Support (prod-clone) is down at the moment and was last seen 8 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 5 October 2026.
What Rust version is used on Builder's Paradise - Production Support (prod-clone)?
Windows hosts Builder's Paradise - Production Support (prod-clone), which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Builder's Paradise - Production Support (prod-clone)?
A region is not published by Builder's Paradise - Production Support (prod-clone). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 187.15.153.103:28515.
Wipe information
What wipe pattern does Builder's Paradise - Production Support (prod-clone) follow?
The rhythm of wipes on Builder's Paradise - Production Support (prod-clone) cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 10 hours.
How to join
How can I connect to Builder's Paradise - Production Support (prod-clone)?
Open the Rust console with F1, then type client.connect 187.15.153.103:28515. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
^c
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.