Rust Player Count
70,048 playing now

Online194.69.160.15:28103checked 12m ago

Primal Earth PvE | Hardcore Progression | Rock to AK

biweekly wipes moddedcarbonpvehardcore
Players now 0/ 25 0% full
7-day average 1 peak 6
Rank #3,353 top 15%
Last wipe 13d ago biweekly schedule
Next wipe 21h Thu 15 Oct, 17:41 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:41 UTC, in 21h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 8 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

21hThu 15 Oct, 17:41 UTC
14d 21hThu 29 Oct, 17:41 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
28d 21hThu 12 Nov, 17:41 UTC
42d 21hThu 26 Nov, 17:41 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 8 – running 0
Thu 17 Sep, 14:18 UTC27d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average 7/ 100
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average 4/ 50
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 4 on average 2/ 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average 2/ 200
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average 2/ 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average 204/ 2000

Quick answers

from the figures on this page

Rules and settings

Which rules govern Primal Earth PvE | Hardcore Progression | Rock to AK?

A gather rate is absent from the name of Primal Earth PvE | Hardcore Progression | Rock to AK. Up to 8 players per group, which is the game's default. hardcore is the game mode, The hardest mode from Facepunch. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Primal Earth PvE | Hardcore Progression | Rock to AK?

Primal Earth PvE | Hardcore Progression | Rock to AK runs a procedural map of size 4,250 with seed 96074584, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Primal Earth PvE | Hardcore Progression | Rock to AK be found in Rust Player Count lists and filters?

These Rust Player Count lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Primal Earth PvE | Hardcore Progression | Rock to AK?

For the game's server browser, Primal Earth PvE | Hardcore Progression | Rock to AK publishes: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): The code for this region is uk1; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): A harsher ruleset with fewer assists, as designed by Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Primal Earth PvE | Hardcore Progression | Rock to AK have?

0 of 25 slots are filled on Primal Earth PvE | Hardcore Progression | Rock to AK right now. With a peak of 6, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 2 players.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK sit in the rankings?

Over the last seven days, Primal Earth PvE | Hardcore Progression | Rock to AK is #3,353 for player hours, placing it in the top 15% of ranked servers.

Server details

How reliable is Primal Earth PvE | Hardcore Progression | Rock to AK, and is it online?

Primal Earth PvE | Hardcore Progression | Rock to AK is currently online. The uptime it gives suggests it restarted about 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Primal Earth PvE | Hardcore Progression | Rock to AK?

On Linux, Primal Earth PvE | Hardcore Progression | Rock to AK runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Primal Earth PvE | Hardcore Progression | Rock to AK?

No region is published by Primal Earth PvE | Hardcore Progression | Rock to AK, and the region code is uk1. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 194.69.160.15:28103.

How well does Primal Earth PvE | Hardcore Progression | Rock to AK perform?

In the last 48 hours, it averaged 59 server fps, with a low of 53. The maximum number of entities it carried was 120,401, which includes buildings, deployables and everything else. Peak memory use was 4,653 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Primal Earth PvE | Hardcore Progression | Rock to AK during a wipe?

Across its recent wipes, the busiest times averaged 8 players. 19 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 6.

When does Primal Earth PvE | Hardcore Progression | Rock to AK wipe?

The schedule cannot be confirmed from the few Primal Earth PvE | Hardcore Progression | Rock to AK wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Thursday 15 October at 17:41 UTC. The world in play was created 13 days 2 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

What steps are needed to join Primal Earth PvE | Hardcore Progression | Rock to AK?

Joining is done by opening the console (F1) and running client.connect 194.69.160.15:28103. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2634,^z,^y,^b,^h,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp25
Max players 25 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$ruk1
Region code The code for this region is uk1.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^h
Hardcore A harsher ruleset with fewer assists, as designed by Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.