Online195.60.166.227:29015checked 13m ago
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:49 UTC, in 2d 6h. Every Friday at 13:49 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:49 UTC4d ago | 51 | – | running | 2 |
| Thu 1 Oct, 18:03 UTC FW12d ago | 8 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:08 UTC18d ago | 9 | halved by day 5 | 6.1 days | 1 |
| Fri 18 Sep, 14:01 UTC25d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sets its gather rate to 100x, as its name states. Groups are capped at 8 players, the default in the game. roleplay is the game mode, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,500 is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game with seed 541345475. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: fantomasx.
Tags, lists and filters
Where can RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] fits are: Best Rust roleplay servers, Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you interpret the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard in Rust; mp101 (Max players): 101 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] have?
1 of 101 slots are filled on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now. The seven-day average is 3 players, with a peak of 51. The highest average in the last 48 hours was 9 players at 17:00 UTC.
Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
For player hours in the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] ranks #1,961 and is in the top 9% of all ranked servers.
Server details
How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is currently online. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
There is no region published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 195.60.166.227:29015.
What is the performance like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
In the last 48 hours, it averaged 30 server fps, with a low of 29. Up to 155,179 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,949 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] during a wipe?
Across its recent wipes, the busiest times averaged 23 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it dropped below half by day 5.
How often does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe cycle for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:49 UTC. Friday 16 October at 13:49 UTC is when the next wipe is due. The present world dates from 4 days 17 hours ago. According to its tags, wipes are scheduled weekly.
Join the server
What is the process to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Joining is done by opening the console (F1) and running client.connect 195.60.166.227:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
