Rust Player Count
54,499 playing now

Online199.60.101.250:28015checked 7m ago

RUST Eternal

quad moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #4,447 top 20%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 20% of all ranked servers, and #281 of the quad servers (top 34%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC5d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 41 on average 12/ 140
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average 4/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average 4/ 100
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 2/ 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 2/ 51
TIRust Chill Quad PVENA · quad · monthly · 1 on average 0/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for RUST Eternal?

No gather rate appears in the name of RUST Eternal. No more than 4 players in a group (quad). pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on RUST Eternal?

A procedural map of size 4,500 is what RUST Eternal runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RUST Eternal be found in Rust Player Count lists and filters?

The Rust Player Count lists that RUST Eternal fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What is the meaning of the tags on RUST Eternal?

The game's server browser reads these tags from RUST Eternal: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does RUST Eternal have?

With 100 slots, RUST Eternal has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 17:00 UTC.

What position does RUST Eternal hold among Rust servers?

RUST Eternal is in the top 20% of all ranked servers with a rank of #4,447 for player hours over the past seven days. The server sits at #281 among quad servers.

Server details

What is the uptime and reliability of RUST Eternal?

RUST Eternal is currently online. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Player Count was on 4 October 2026.

What Rust version is used on RUST Eternal?

Rust network protocol 2634 and build 166652 on Windows is what RUST Eternal uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RUST Eternal?

No region is published by RUST Eternal. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 199.60.101.250:28015.

Is RUST Eternal lag-free?

In the last 48 hours, it averaged 77 server fps, with a low of 44. The maximum number of entities it carried was 149,144, which includes buildings, deployables and everything else. Peak memory use was 5,476 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on RUST Eternal when a wipe occurs?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 0 hours in.

When does RUST Eternal wipe?

Too few wipes are recorded for RUST Eternal to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 5 days 7 hours.

Connect to the server

What steps are needed to join RUST Eternal?

Joining is done by opening the console (F1) and running client.connect 199.60.101.250:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.