Rust Player Count
65,809 playing now

Online203.16.163.142:27267checked 8m ago

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

2x weekly wipes vanillamoddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #10,822 top 49%
Last wipe 3d ago weekly schedule
Next wipe 3d 2h Sun 18 Oct, 15:36 UTC

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 15:36 UTC, in 3d 2h. Its weekly schedule tag · low confidence

Usual gap 6 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

3d 2hSun 18 Oct, 15:36 UTC
10d 2hSun 25 Oct, 15:36 UTC
17d 2hSun 1 Nov, 15:36 UTC
21d 5hThu 5 Nov, 19:00 UTC FW
24d 2hSun 8 Nov, 15:36 UTC
31d 2hSun 15 Nov, 15:36 UTC
38d 2hSun 22 Nov, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC3d ago 2 – running 1
Fri 2 Oct, 09:41 UTC13d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC19d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC25d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average 15/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 250 on average 912/ 970
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average 130/ 140
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 38/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 196 on average 42/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 15/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

By name, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs at 2x gather. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

A procedural map of size 2,000 is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY be found in Rust Player Count lists and filters?

These Rust Player Count lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The game's server browser reads these tags from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

0 of 40 slots are filled on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now. With a peak of 2, the average over seven days is 0 players.

How does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY compare in server rankings?

Over the last seven days, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is #10,822 for player hours, placing it in the top 49% of ranked servers.

About the server

What is the uptime and reliability of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

You can find SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online at the moment. The uptime it gives suggests it restarted about 3 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 17 September 2026 is when Rust Player Count first saw it.

What is the Rust version for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

On Linux, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

A region is not published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 203.16.163.142:27267.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY lag-free?

The server ran at an average of 230 fps over the last 48 hours, never falling below 207. The maximum number of entities it carried was 17,538, which includes buildings, deployables and everything else. Memory usage reached up to 4,337 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY during a wipe?

The average busiest point in recent wipes reached 3 players. 5 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

How often does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

The schedule cannot be confirmed from the few SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Sunday 18 October at 15:36 UTC. The world in play was created 3 days 21 hours ago. Its tags show wipes happening every week.

Join the server

What is the process to join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

To get in, press F1 in Rust and enter client.connect 203.16.163.142:27267. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.