Online216.39.240.13:28029checked 6m ago
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:54 UTC, in 1d 0h. Every Friday at 13:54 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:54 UTC5d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:06 UTC FW13d ago | 4 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC19d ago | 7 | halved by day 1 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC26d ago | 4 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The gather rate on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is 50x, per its name. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map of size 4,500 with seed 1591297220 for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: hellfires_tv.
Tags and filters
Where can RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Best Rust roleplay servers, Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What is the meaning of the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The usual Rust survival experience; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] have?
With 101 slots, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] has 1 players at the moment. With a peak of 5, the average over seven days is 1 players. The highest average in the last 48 hours was 3 players at 09:00 UTC.
What position does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is in the top 15% of all ranked servers with a rank of #3,398 for player hours over the past seven days.
Server information
What is the online status and reliability of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
You can find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] online at the moment. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Linux hosts RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] serve?
A region is not published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 216.39.240.13:28029.
How well does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] perform?
In the last 48 hours, it averaged 29 server fps, with a low of 17. The highest entity count was 141,831, covering buildings, deployables and all other objects. Peak memory use was 4,765 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
Across its recent wipes, the busiest times averaged 5 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it dropped below half by day 1.
When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
A every Friday at 13:54 UTC wipe schedule is used by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Friday 16 October at 13:54 UTC is when the next wipe is due. The world in play was created 5 days 23 hours ago. Its tags show wipes happening every week.
Join the server
What is the process to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
To get in, press F1 in Rust and enter client.connect 216.39.240.13:28029. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.rust-gaming-nation.com/ is its website.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
