Rust Player Count
87,738 playing now

Online216.39.240.13:28068checked 10m ago

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

1000x weekly wipes moddedcarbonpve
Players now 0/ 101 0% full
7-day average 2 peak 8
Rank #2,286 top 10%
Last wipe 6d ago weekly schedule
Next wipe 22h Fri 16 Oct, 13:52 UTC

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:52 UTC, in 22h. Every Friday at 13:52 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 7 players, last three wipes
Crowd held 67% else halves by day 3

Coming wipes

22hFri 16 Oct, 13:52 UTC
7d 22hFri 23 Oct, 13:52 UTC
14d 22hFri 30 Oct, 13:52 UTC
21d 3hThu 5 Nov, 19:00 UTC FW
21d 22hFri 6 Nov, 13:52 UTC
28d 22hFri 13 Nov, 13:52 UTC
35d 22hFri 20 Nov, 13:52 UTC
42d 22hFri 27 Nov, 13:52 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:52 UTC6d ago 7 – running 1
Thu 1 Oct, 18:11 UTC FW13d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:11 UTC20d ago 7 halved by day 3 6.1 days 3
Fri 18 Sep, 14:04 UTC27d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average 0/ 100
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average 2/ 101
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 2 on average 0/ 100
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average 6/ 101
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average 3/ 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average 5/ 101

Quick answers

from the figures on this page

Rules, map and settings

What configuration does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] use?

By name, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs at 1000x gather. Up to 8 players per group, which is the game's default. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 4,500 with seed 1678883711 for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Best Rust roleplay servers, Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you interpret the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

These are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes are weekly; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Right now, 0 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. With a peak of 8, the average over seven days is 2 players. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 4 players.

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare in server rankings?

Over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,286 for player hours, placing it in the top 10% of ranked servers.

About the server

What is the uptime and reliability of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is currently online. The uptime it gives suggests it restarted about 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] serve?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 216.39.240.13:28068.

How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?

In the last 48 hours, it averaged 29 server fps, with a low of 1. Up to 155,528 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,168 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] during a wipe?

The average busiest point in recent wipes reached 7 players. The latest wipe saw its biggest crowd 32 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it dropped below half by day 3.

How often does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

A every Friday at 13:52 UTC wipe schedule is used by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. On Friday 16 October at 13:52 UTC the next wipe is expected. It has been running its current world for 6 days 1 hours. According to its tags, wipes are scheduled weekly.

Connect to the server

What steps are needed to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Open the Rust console with F1, then type client.connect 216.39.240.13:28068. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp101
Max players 101 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes are weekly.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.