Rust Player Count
81,686 playing now

Online222.153.22.223:28015checked 7m ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon
Players now 0/ 169 0% full
7-day average 0 peak 1
Rank #15,369 top 70%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75118:0022:0002:0005:0009:0013:00

Hourly average and peak, UTC.

Server performance

05010015020018:0022:0002:0005:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 5/ 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 44 on average 152/ 175
[AU/NZ] Rusthaven - 2x BiweeklyOC · groups of 20+ · 2x · biweekly · 2 on average 2/ 125
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average 1/ 100
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern [NZ/AU] ChilledKiwi 2x Gather?

The gather rate on [NZ/AU] ChilledKiwi 2x Gather is 2x, per its name. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on [NZ/AU] ChilledKiwi 2x Gather?

The game generates a procedural map of size 3,650 with seed 1255324785 for [NZ/AU] ChilledKiwi 2x Gather. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [NZ/AU] ChilledKiwi 2x Gather be found in Rust Player Count lists and filters?

The Rust Player Count lists that [NZ/AU] ChilledKiwi 2x Gather fits are: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

How should you interpret the tags on [NZ/AU] ChilledKiwi 2x Gather?

For the game's server browser, [NZ/AU] ChilledKiwi 2x Gather publishes: gmrust (Game mode): Survival as standard in Rust; mp169 (Max players): Capacity: 169 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on [NZ/AU] ChilledKiwi 2x Gather?

0 of 169 slots are filled on [NZ/AU] ChilledKiwi 2x Gather right now. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 06:00 UTC, averaging 0 players.

How does [NZ/AU] ChilledKiwi 2x Gather compare in server rankings?

Over the last seven days, [NZ/AU] ChilledKiwi 2x Gather is #15,369 for player hours, placing it in the top 70% of ranked servers.

Server information

What is the uptime and reliability of [NZ/AU] ChilledKiwi 2x Gather?

[NZ/AU] ChilledKiwi 2x Gather is currently online. The uptime it gives suggests it restarted about 18 hours ago. Rust Player Count recorded it for the first time on 18 October 2026.

What Rust version is used on [NZ/AU] ChilledKiwi 2x Gather?

Rust network protocol 2634 and build 167781 on Windows is what [NZ/AU] ChilledKiwi 2x Gather uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [NZ/AU] ChilledKiwi 2x Gather?

Its name points to Oceania, even though [NZ/AU] ChilledKiwi 2x Gather publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 222.153.22.223:28015.

How well does [NZ/AU] ChilledKiwi 2x Gather perform?

Over the last 48 hours, the average server fps was 127, and it never dropped below 114. The maximum number of entities it carried was 121,321, which includes buildings, deployables and everything else. Memory usage reached up to 3,234 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What wipe pattern does [NZ/AU] ChilledKiwi 2x Gather follow?

Too few wipes are recorded for [NZ/AU] ChilledKiwi 2x Gather to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 2 days 17 hours ago.

Connect to the server

How can I connect to [NZ/AU] ChilledKiwi 2x Gather?

Joining is done by opening the console (F1) and running client.connect 222.153.22.223:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/NKUAwe59wX.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp169
Max players Capacity: 169 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.