Rust Player Count
33,702 playing now

Online222.153.84.199:28015checked 8m ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon
Players now 0/ 169 0% full
7-day average 0 peak 4
Rank #5,120 top 23%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 4 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:46 UTC5d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 6/ 75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 47 on average 50/ 75
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 1/ 50
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average 3/ 100
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average 1/ 50
[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 51 on average 97/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [NZ/AU] ChilledKiwi 2x Gather?

By name, [NZ/AU] ChilledKiwi 2x Gather runs at 2x gather. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on [NZ/AU] ChilledKiwi 2x Gather?

The game generates a procedural map of size 3,900 with seed 2147483647 for [NZ/AU] ChilledKiwi 2x Gather. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [NZ/AU] ChilledKiwi 2x Gather be found in Rust Player Count lists and filters?

The Rust Player Count lists that [NZ/AU] ChilledKiwi 2x Gather fits are: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on [NZ/AU] ChilledKiwi 2x Gather?

The game's server browser reads these tags from [NZ/AU] ChilledKiwi 2x Gather: gmrust (Game mode): Survival as standard in Rust; mp169 (Max players): 169 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does [NZ/AU] ChilledKiwi 2x Gather have?

Right now, 0 players are on [NZ/AU] ChilledKiwi 2x Gather, which has 169 slots. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours was 1 players at 21:00 UTC.

What position does [NZ/AU] ChilledKiwi 2x Gather hold among Rust servers?

Over the last seven days, [NZ/AU] ChilledKiwi 2x Gather is #5,120 for player hours, placing it in the top 23% of ranked servers.

About the server

What is the online status and reliability of [NZ/AU] ChilledKiwi 2x Gather?

You can find [NZ/AU] ChilledKiwi 2x Gather online at the moment. Based on the uptime it reports, the last restart was about 4 days 21 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 5 October 2026.

What is the Rust version for [NZ/AU] ChilledKiwi 2x Gather?

Rust network protocol 2634 and build 166652 on Windows is what [NZ/AU] ChilledKiwi 2x Gather uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [NZ/AU] ChilledKiwi 2x Gather serve?

Its name points to Oceania, even though [NZ/AU] ChilledKiwi 2x Gather publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 222.153.84.199:28015.

How well does [NZ/AU] ChilledKiwi 2x Gather perform?

In the last 48 hours, it averaged 128 server fps, with a low of 98. The highest entity count was 95,382, covering buildings, deployables and all other objects. Memory usage reached up to 4,182 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on [NZ/AU] ChilledKiwi 2x Gather when a wipe occurs?

Across its recent wipes, the busiest times averaged 4 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [NZ/AU] ChilledKiwi 2x Gather follow?

The rhythm of wipes on [NZ/AU] ChilledKiwi 2x Gather cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 5 days.

How to join

How can I connect to [NZ/AU] ChilledKiwi 2x Gather?

To get in, press F1 in Rust and enter client.connect 222.153.84.199:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/NKUAwe59wX is its website.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp169
Max players 169 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.