Rust Player Count
43,632 playing now

Online37.27.71.53:28015checked 7m ago

CASUAL PVE [EU] | Skills/Zombies/RaidableBases

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,564 top 70%
Last wipe 18h ago monthly schedule
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75114:0018:0021:0001:0004:0008:00Wiped Wed 14 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0018:0021:0001:0004:0008:00Wiped Wed 14 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:08 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average 66/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 23/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average 12/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 22/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 27/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average 20/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

No gather rate appears in the name of CASUAL PVE [EU] | Skills/Zombies/RaidableBases. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

CASUAL PVE [EU] | Skills/Zombies/RaidableBases runs a procedural map of size 5,000 with seed 1636426174, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can CASUAL PVE [EU] | Skills/Zombies/RaidableBases be found in Rust Player Count lists and filters?

The Rust Player Count lists that CASUAL PVE [EU] | Skills/Zombies/RaidableBases fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you interpret the tags on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

These are the tags CASUAL PVE [EU] | Skills/Zombies/RaidableBases publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does CASUAL PVE [EU] | Skills/Zombies/RaidableBases have?

0 of 100 slots are filled on CASUAL PVE [EU] | Skills/Zombies/RaidableBases right now. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 02:00 UTC, with an average of 0 players.

Where does CASUAL PVE [EU] | Skills/Zombies/RaidableBases sit in the rankings?

Over the last seven days, CASUAL PVE [EU] | Skills/Zombies/RaidableBases is #15,564 for player hours, placing it in the top 70% of ranked servers.

Server details

How reliable is CASUAL PVE [EU] | Skills/Zombies/RaidableBases, and is it online?

Right now, CASUAL PVE [EU] | Skills/Zombies/RaidableBases is up. The uptime it gives suggests it restarted about 16 hours ago. Its first appearance in Rust Player Count was on 14 October 2026.

What Rust version is used on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Rust network protocol 2634 and build 167781 on Linux is what CASUAL PVE [EU] | Skills/Zombies/RaidableBases uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Its name points to Europe, even though CASUAL PVE [EU] | Skills/Zombies/RaidableBases publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.27.71.53:28015.

What is the performance like on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

In the last 48 hours, it averaged 150 server fps, with a low of 129. The maximum number of entities it carried was 143,130, which includes buildings, deployables and everything else. At its highest, it used 5,032 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does CASUAL PVE [EU] | Skills/Zombies/RaidableBases wipe?

The only wipes for CASUAL PVE [EU] | Skills/Zombies/RaidableBases are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 18 hours. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Open the Rust console with F1, then type client.connect 37.27.71.53:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.