Rust Player Count
37,207 playing now

Offline45.112.192.108:28015checked 13d ago

My Local Build Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #15,025 top 63%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-TestEA · groups of 8+ · 11 on average 14/ 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average 2/ 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average 57/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average 65/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 86/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 59/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern My Local Build Server?

A gather rate is absent from the name of My Local Build Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on My Local Build Server?

A procedural map, generated by the game, runs on My Local Build Server.

Server tags

Where can My Local Build Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Local Build Server: Rust build and creative servers and Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on My Local Build Server?

These are the tags My Local Build Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does My Local Build Server have?

Currently offline, My Local Build Server was last seen 13 days 2 hours ago.

Where does My Local Build Server sit in the rankings?

For player hours in the last seven days, My Local Build Server ranks #15,025 and is in the top 63% of all ranked servers.

About the server

What is the uptime and reliability of My Local Build Server?

Currently offline, My Local Build Server was last seen 13 days 2 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What Rust version is used on My Local Build Server?

Rust network protocol 2633 and build 165217 on Windows is what My Local Build Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of My Local Build Server?

No region is published by My Local Build Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 45.112.192.108:28015.

Wipe information

What wipe pattern does My Local Build Server follow?

Too few wipes are recorded for My Local Build Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 2 hours ago.

Connect to the server

What steps are needed to join My Local Build Server?

Joining is done by opening the console (F1) and running client.connect 45.112.192.108:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.