Rust Player Count
50,287 playing now

Online45.142.182.84:28015checked 12m ago

[GER] Nerux-Network DEV Server

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 33d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 16/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 33/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 17/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 14/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 20/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 16/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [GER] Nerux-Network DEV Server use?

A gather rate is absent from the name of [GER] Nerux-Network DEV Server. The group limit is the game's default of 8 players. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on [GER] Nerux-Network DEV Server?

[GER] Nerux-Network DEV Server runs a procedural map of size 4,500 with seed 632742688, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: NeruxIsland.

Server tags

Where can [GER] Nerux-Network DEV Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [GER] Nerux-Network DEV Server: Best Rust roleplay servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the tags on [GER] Nerux-Network DEV Server?

For the game's server browser, [GER] Nerux-Network DEV Server publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does [GER] Nerux-Network DEV Server have?

Right now, 0 players are on [GER] Nerux-Network DEV Server, which has 50 slots. For the past week, the average number of players was 0.

How does [GER] Nerux-Network DEV Server compare in server rankings?

For player hours in the last seven days, [GER] Nerux-Network DEV Server ranks #15,977 and is in the top 71% of all ranked servers.

Server information

How reliable is [GER] Nerux-Network DEV Server, and is it online?

Right now, [GER] Nerux-Network DEV Server is up. Based on the uptime it reports, the last restart was about 23 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [GER] Nerux-Network DEV Server?

Rust network protocol 2633 and build 163493 on Windows is what [GER] Nerux-Network DEV Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [GER] Nerux-Network DEV Server?

Without a region tag from [GER] Nerux-Network DEV Server, its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 45.142.182.84:28015.

How well does [GER] Nerux-Network DEV Server perform?

Over the last 48 hours, the average server fps was 85, and it never dropped below 58. The highest entity count was 129,537, covering buildings, deployables and all other objects. Memory usage reached up to 4,638 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

How often does [GER] Nerux-Network DEV Server wipe?

The next wipe for [GER] Nerux-Network DEV Server is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 33 days 6 hours. A monthly wipe schedule is published in its tags.

How to join

What is the process to join [GER] Nerux-Network DEV Server?

To get in, press F1 in Rust and enter client.connect 45.142.182.84:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^r,^p,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.