Rust Player Count
48,430 playing now

Online45.81.233.45:20213checked 11m ago

[GER] Fireland |PVE|Economy|Quests

monthly wipes moddedoxidepve
Players now 1/ 40 2% full
7-day average 2 peak 7
Rank #2,570 top 12%
Last wipe 13d ago monthly schedule
Next wipe 21d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

21d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW13d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average 59/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 31/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average 14/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 29/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 29/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average 20/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern [GER] Fireland |PVE|Economy|Quests?

A gather rate is absent from the name of [GER] Fireland |PVE|Economy|Quests. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on [GER] Fireland |PVE|Economy|Quests?

[GER] Fireland |PVE|Economy|Quests runs a procedural map of size 4,250 with seed 1377640526, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [GER] Fireland |PVE|Economy|Quests be found in Rust Player Count lists and filters?

The Rust Player Count lists that [GER] Fireland |PVE|Economy|Quests fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [GER] Fireland |PVE|Economy|Quests?

These are the tags [GER] Fireland |PVE|Economy|Quests publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; modded (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on [GER] Fireland |PVE|Economy|Quests?

Right now, 1 players are on [GER] Fireland |PVE|Economy|Quests, which has 40 slots. The average player count for the last seven days is 2, and the highest point was 7. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 4 players.

How does [GER] Fireland |PVE|Economy|Quests compare in server rankings?

Over the last seven days, [GER] Fireland |PVE|Economy|Quests is #2,570 for player hours, placing it in the top 12% of ranked servers.

Server information

What is the online status and reliability of [GER] Fireland |PVE|Economy|Quests?

[GER] Fireland |PVE|Economy|Quests is currently online. The uptime it gives suggests it restarted about 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [GER] Fireland |PVE|Economy|Quests?

On Linux, [GER] Fireland |PVE|Economy|Quests runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [GER] Fireland |PVE|Economy|Quests?

Its name points to Europe, even though [GER] Fireland |PVE|Economy|Quests publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 45.81.233.45:20213.

How well does [GER] Fireland |PVE|Economy|Quests perform?

In the last 48 hours, it averaged 28 server fps, with a low of 8. The maximum number of entities it carried was 132,085, which includes buildings, deployables and everything else. Memory usage reached up to 6,164 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on [GER] Fireland |PVE|Economy|Quests on wipe day?

The average busiest point in recent wipes reached 6 players. The latest wipe saw its biggest crowd 40 hours in.

What wipe pattern does [GER] Fireland |PVE|Economy|Quests follow?

Wipes happen once a month on [GER] Fireland |PVE|Economy|Quests, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 13 days 16 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to [GER] Fireland |PVE|Economy|Quests?

Open the Rust console with F1, then type client.connect 45.81.233.45:20213. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z,modded

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.