Rust Player Count
57,263 playing now

Offline46.191.190.67:28015checked 12d ago

Local Build

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,109 top 60%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-TestEA · groups of 8+ · 11 on average 3/ 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average 0/ 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average 101/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average 121/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 24/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 34/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Local Build?

No gather rate appears in the name of Local Build. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What map is used on Local Build?

A procedural map, generated by the game, runs on Local Build.

Tags and filters

Where can Local Build be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Build fits are: Rust build and creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Local Build?

These are the tags Local Build publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Local Build?

The server Local Build is offline at present, with its last appearance 12 days 7 hours ago.

How does Local Build compare in server rankings?

Over the last seven days, Local Build is #14,109 for player hours, placing it in the top 60% of ranked servers.

Server details

How reliable is Local Build, and is it online?

Currently offline, Local Build was last seen 12 days 7 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for Local Build?

Rust network protocol 2633 and build 165217 on Linux is what Local Build uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Local Build?

No region is published by Local Build. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 46.191.190.67:28015.

Wipe information

When does Local Build wipe?

With so few of Local Build's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 13 days 21 hours ago.

How to join

What steps are needed to join Local Build?

To get in, press F1 in Rust and enter client.connect 46.191.190.67:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.