Rust Player Count
48,308 playing now

OfflineEU46.4.97.45:28025checked 1d ago

Testing Server PT

monthly wipes moddedcarbonpve
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #7,140 top 32% · #1948 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75106:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

02.557.51006:0007:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Usual gap 3.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC9d ago 1 – running 0
Wed 30 Sep, 04:38 UTC13d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 15/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 26/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 11/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 11/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 17/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 18/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Testing Server PT?

A gather rate is absent from the name of Testing Server PT. Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on Testing Server PT?

A procedural map of size 4,250 is what Testing Server PT runs, generated by the game with seed 581740253. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Testing Server PT be found in Rust Player Count lists and filters?

These Rust Player Count lists include Testing Server PT: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Testing Server PT convey?

These are the tags Testing Server PT publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Testing Server PT have?

Testing Server PT is offline at the moment; the last time it was seen was 38 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, with an average of 1 players.

How does Testing Server PT compare in server rankings?

Testing Server PT ranks #7,140 for player hours over the past seven days, #1,948 in Europe, and is in the top 32% of all ranked servers.

About the server

What is the online status and reliability of Testing Server PT?

Last seen 38 hours ago, Testing Server PT is offline right now. Based on the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, it was online for 31 of 168 hours, a 18% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for Testing Server PT?

On Linux, Testing Server PT runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Testing Server PT?

Its EU tag shows Testing Server PT lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 46.4.97.45:28025.

How well does Testing Server PT perform?

In the last 48 hours, it averaged 10 server fps, with a low of 10. Up to 132,990 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,969 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Testing Server PT during a wipe?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 14 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Testing Server PT wipe?

Wipes happen once a month on Testing Server PT, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 6 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What steps are needed to join Testing Server PT?

Open the Rust console with F1, then type client.connect 46.4.97.45:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://your-site.com/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.