Rust Player Count
69,203 playing now

OnlineEU62.122.215.125:28020checked 10m ago

CYBERSHOKE | #2 Vanilla (x2)

2x weekly wipes vanillamoddedoxide
Players now 3/ 200 2% full
7-day average 1 peak 7
Rank #2,885 top 13% · #1080 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 18h Fri 16 Oct, 14:58 UTC

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:58 UTC, in 1d 18h. Every Friday at 14:58 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 9 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 18hFri 16 Oct, 14:58 UTC
8d 18hFri 23 Oct, 14:58 UTC
15d 18hFri 30 Oct, 14:58 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
22d 18hFri 6 Nov, 14:58 UTC
29d 18hFri 13 Nov, 14:58 UTC
36d 18hFri 20 Nov, 14:58 UTC
43d 18hFri 27 Nov, 14:58 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:58 UTC5d ago 7 – running 0
Fri 2 Oct, 14:59 UTC12d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC19d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC26d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 18/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 253 on average 781/ 890
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average 97/ 160
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 49/ 1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average 51/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 19/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does CYBERSHOKE | #2 Vanilla (x2) use?

CYBERSHOKE | #2 Vanilla (x2) sets its gather rate to 2x, as its name states. A maximum of 24 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on CYBERSHOKE | #2 Vanilla (x2)?

CYBERSHOKE | #2 Vanilla (x2) runs a procedural map of size 3,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can CYBERSHOKE | #2 Vanilla (x2) be found in Rust Player Count lists and filters?

These Rust Player Count lists include CYBERSHOKE | #2 Vanilla (x2): Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on CYBERSHOKE | #2 Vanilla (x2)?

These are the tags CYBERSHOKE | #2 Vanilla (x2) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): The server has 200 slots; ts24 (Group limit): The maximum team size is 24; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is CYBERSHOKE | #2 Vanilla (x2)?

Right now, 3 players are on CYBERSHOKE | #2 Vanilla (x2), which has 200 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 18:00 UTC, with an average of 6 players.

Where does CYBERSHOKE | #2 Vanilla (x2) sit in the rankings?

In the last seven days, CYBERSHOKE | #2 Vanilla (x2) is #2,885 for player hours, #1,080 in Europe, and within the top 13% of ranked servers.

Server information

What is the uptime and reliability of CYBERSHOKE | #2 Vanilla (x2)?

You can find CYBERSHOKE | #2 Vanilla (x2) online at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on CYBERSHOKE | #2 Vanilla (x2)?

Windows hosts CYBERSHOKE | #2 Vanilla (x2), which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of CYBERSHOKE | #2 Vanilla (x2)?

In Europe, CYBERSHOKE | #2 Vanilla (x2) lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 62.122.215.125:28020.

Is CYBERSHOKE | #2 Vanilla (x2) lag-free?

Over the last 48 hours, the average server fps was 193, and it never dropped below 123. Up to 80,489 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,813 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on CYBERSHOKE | #2 Vanilla (x2) on wipe day?

Recent wipes saw an average peak of 9 players. The latest wipe saw its biggest crowd 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

How often does CYBERSHOKE | #2 Vanilla (x2) wipe?

The wipe cycle for CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:58 UTC. Friday 16 October at 14:58 UTC is when the next wipe is due. It has been running its current world for 5 days 5 hours. Its tags show wipes happening every week.

Join the server

What is the process to join CYBERSHOKE | #2 Vanilla (x2)?

Open the Rust console with F1, then type client.connect 62.122.215.125:28020. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp200
Max players The server has 200 slots.
ts24
Group limit The maximum team size is 24.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.