Rust Player Count
47,778 playing now

OnlineEU62.122.215.125:28025checked 8m ago

CYBERSHOKE | #3 Vanilla (x2)

2x weekly wipes vanillamoddedoxide
Players now 0/ 300 0% full
7-day average 2 peak 9
Rank #2,460 top 11% · #927 in EU
Last wipe 2d ago weekly schedule
Next wipe 4d 15h Mon 19 Oct, 15:00 UTC

Players

AveragePeak
02.557.51000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 15:00 UTC, in 4d 15h. Every Monday at 15:00 UTC · high confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 6 players, last three wipes
Crowd held 50% else halves by day 4

Coming wipes

4d 15hMon 19 Oct, 15:00 UTC
11d 15hMon 26 Oct, 15:00 UTC
18d 15hMon 2 Nov, 15:00 UTC
21d 19hThu 5 Nov, 19:00 UTC FW
25d 15hMon 9 Nov, 15:00 UTC
32d 15hMon 16 Nov, 15:00 UTC
39d 15hMon 23 Nov, 15:00 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:00 UTC2d ago 7 – running 2
Mon 5 Oct, 14:59 UTC9d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC16d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC23d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC30d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 2/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 257 on average 399/ 500
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average 47/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 17/ 1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average 23/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average 3/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern CYBERSHOKE | #3 Vanilla (x2)?

The gather rate on CYBERSHOKE | #3 Vanilla (x2) is 2x, per its name. The group limit is 24 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What is the map on CYBERSHOKE | #3 Vanilla (x2)?

The game generates a procedural map of size 4,000 with seed 1337 for CYBERSHOKE | #3 Vanilla (x2). You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags, lists and filters

Where can CYBERSHOKE | #3 Vanilla (x2) be found in Rust Player Count lists and filters?

These Rust Player Count lists include CYBERSHOKE | #3 Vanilla (x2): Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What information do the tags on CYBERSHOKE | #3 Vanilla (x2) convey?

For the game's server browser, CYBERSHOKE | #3 Vanilla (x2) publishes: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): The server has 300 slots; ts24 (Group limit): You can have up to 24 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on CYBERSHOKE | #3 Vanilla (x2)?

With 300 slots, CYBERSHOKE | #3 Vanilla (x2) has 0 players at the moment. With a peak of 9, the average over seven days is 2 players. The busiest time in the last 48 hours was 16:00 UTC, with an average of 8 players.

What position does CYBERSHOKE | #3 Vanilla (x2) hold among Rust servers?

In the last seven days, CYBERSHOKE | #3 Vanilla (x2) is #2,460 for player hours, #927 in Europe, and within the top 11% of ranked servers.

Server details

How reliable is CYBERSHOKE | #3 Vanilla (x2), and is it online?

You can find CYBERSHOKE | #3 Vanilla (x2) online at the moment. Based on the uptime it reports, the last restart was about 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on CYBERSHOKE | #3 Vanilla (x2)?

Windows hosts CYBERSHOKE | #3 Vanilla (x2), which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find CYBERSHOKE | #3 Vanilla (x2)?

With its EU tag, CYBERSHOKE | #3 Vanilla (x2) lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 62.122.215.125:28025.

What is the performance like on CYBERSHOKE | #3 Vanilla (x2)?

Over the last 48 hours, the average server fps was 147, and it never dropped below 54. The highest entity count was 125,454, covering buildings, deployables and all other objects. At its highest, it used 3,936 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on CYBERSHOKE | #3 Vanilla (x2) during a wipe?

Recent wipes saw an average peak of 6 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 4.

When does CYBERSHOKE | #3 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #3 Vanilla (x2) follow a every Monday at 15:00 UTC pattern. A wipe is scheduled for Monday 19 October at 15:00 UTC. The world in play was created 2 days 8 hours ago. The tags carry a weekly wipe schedule.

How to join

How can I connect to CYBERSHOKE | #3 Vanilla (x2)?

Joining is done by opening the console (F1) and running client.connect 62.122.215.125:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players The server has 300 slots.
ts24
Group limit You can have up to 24 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe takes place each week.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.