OnlineEU · ger62.83.16.220:28015checked 9m ago
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map of size 3,500 with seed 1541797379, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found in Rust Player Count lists and filters?
The Rust Player Count lists that ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly convey?
For the game's server browser, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $rger (Region code): Region code set to ger; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
2 of 50 slots are filled on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now. With a peak of 7, the average over seven days is 1 players. The highest average in the last 48 hours was 5 players at 16:00 UTC.
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly compare in server rankings?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly ranks #3,220 for player hours over the past seven days, #1,187 in Europe, and is in the top 14% of all ranked servers.
Server details
What is the online status and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
You can find ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 15 September 2026.
What is the Rust version for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Rust network protocol 2634 and build 166494 on Linux is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and the region code is ger. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 62.83.16.220:28015.
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lag-free?
In the last 48 hours, it averaged 77 server fps, with a low of 56. The maximum number of entities it carried was 75,349, which includes buildings, deployables and everything else. Memory usage reached up to 4,229 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on wipe day?
Across its recent wipes, the busiest times averaged 3 players. 23 hours after the latest wipe, the crowd hit its peak.
When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
The only wipes for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 15 hours ago. A monthly wipe schedule is published in its tags.
Join the server
How can I connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Joining is done by opening the console (F1) and running client.connect 62.83.16.220:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/fAxbJ6g5Hf.
Server tags
what each one meansPublished as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8
Game
gmvanilla
mp50
ts8
v2634
cs166494
ptrak
$rger
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
