Rust Player Count
45,909 playing now

OnlineEU · ger62.83.16.220:28015checked 9m ago

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

monthly wipes moddedcarbonpve
Players now 2/ 50 4% full
7-day average 1 peak 7
Rank #3,220 top 14% · #1187 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average 61/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 35/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average 18/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average 24/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 24/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 27/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map of size 3,500 with seed 1541797379, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found in Rust Player Count lists and filters?

The Rust Player Count lists that ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly convey?

For the game's server browser, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $rger (Region code): Region code set to ger; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

2 of 50 slots are filled on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now. With a peak of 7, the average over seven days is 1 players. The highest average in the last 48 hours was 5 players at 16:00 UTC.

How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly compare in server rankings?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly ranks #3,220 for player hours over the past seven days, #1,187 in Europe, and is in the top 14% of all ranked servers.

Server details

What is the online status and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

You can find ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 15 September 2026.

What is the Rust version for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Rust network protocol 2634 and build 166494 on Linux is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Its EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and the region code is ger. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 62.83.16.220:28015.

Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lag-free?

In the last 48 hours, it averaged 77 server fps, with a low of 56. The maximum number of entities it carried was 75,349, which includes buildings, deployables and everything else. Memory usage reached up to 4,229 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on wipe day?

Across its recent wipes, the busiest times averaged 3 players. 23 hours after the latest wipe, the crowd hit its peak.

When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

The only wipes for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 15 hours ago. A monthly wipe schedule is published in its tags.

Join the server

How can I connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Joining is done by opening the console (F1) and running client.connect 62.83.16.220:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/fAxbJ6g5Hf.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$rger
Region code Region code set to ger.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.