Rust Player Count
47,067 playing now

OnlineEU80.242.59.83:35090checked 15m ago

Development Server

moddedcarbon
Players now 0/ 2000 0% full
7-day average 0 peak 4
Rank #7,981 top 36% · #2087 in EU
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

020040060080001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct16 Oct17 Oct18 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 4 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:46 UTC2d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average 25/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 98 on average 135/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 86 on average 46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average 4/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 66 on average 134/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Development Server?

A gather rate is absent from the name of Development Server. A maximum of 150 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is off.

Which map is running on Development Server?

Development Server uses a custom map, size 4,750. You can get the map file from this page.

Server tags

Who operates Development Server?

Because Development Server and 13 other servers we track all publish a miragerust.com hostname, they are likely run by the same operator.

Where can Development Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Development Server: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Development Server?

These are the tags Development Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2000 (Max players): 2,000 slots are available; ts150 (Group limit): The maximum team size is 150; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; weekly (Weekly): Wipes are weekly; vanilla (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): You can find it in the Europe section of the server browser; rustmaps (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Development Server?

0 of 2,000 slots are filled on Development Server right now. With a peak of 4, the average over seven days is 0 players.

How does Development Server compare in server rankings?

Development Server ranks #7,981 for player hours over the past seven days, #2,087 in Europe, and is in the top 36% of all ranked servers.

About the server

How reliable is Development Server, and is it online?

Right now, Development Server is up. Based on the uptime it reports, the last restart was about 2 days 8 hours ago. In the last 3 full days, it was up for 48 of 72 hours, which is 67% uptime. Its first appearance in Rust Player Count was on 15 October 2026.

What is the Rust version for Development Server?

Windows hosts Development Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Development Server serve?

In Europe, Development Server lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 80.242.59.83:35090.

Is Development Server lag-free?

The server ran at an average of 491 fps over the last 48 hours, never falling below 409. Up to 138,409 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,802 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Development Server when a wipe occurs?

The average busiest point in recent wipes reached 4 players. 1 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Development Server follow?

The rhythm of wipes on Development Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 2 days 10 hours ago.

How to join

How can I connect to Development Server?

To get in, press F1 in Rust and enter client.connect 80.242.59.83:35090. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://miragerust.gg/ is its website.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2634,gmrust,cs167781,ts150,rustmaps,weekly,EU,vanilla,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp2000
Max players 2,000 slots are available.
ts150
Group limit The maximum team size is 150.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

weekly
Weekly Wipes are weekly.

Difficulty

vanilla
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe You can find it in the Europe section of the server browser.

Other

rustmaps
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.