Rust Player Count
57,793 playing now

OnlineEU85.14.198.211:28015checked 13m ago

Eight O Clock

monthly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 3
Rank #5,028 top 22% · #1639 in EU
Last wipe 2d ago monthly schedule
Next wipe 22d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

Usual gap 9.3 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

22d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:46 UTC2d ago 3 – running 1
Fri 2 Oct, 05:36 UTC11d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 42/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 52/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 28/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 18/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 26/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 19/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Eight O Clock?

The name of Eight O Clock does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Eight O Clock?

Eight O Clock runs a procedural map of size 5,000 with seed 1234567890, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags and filters

Where can Eight O Clock be found in Rust Player Count lists and filters?

These Rust Player Count lists include Eight O Clock: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is the meaning of the tags on Eight O Clock?

The game's server browser reads these tags from Eight O Clock: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Eight O Clock?

Right now, 0 players are on Eight O Clock, which has 10 slots. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 2 players at 23:00 UTC.

Where does Eight O Clock sit in the rankings?

In the last seven days, Eight O Clock is #5,028 for player hours, #1,639 in Europe, and within the top 22% of ranked servers.

Server details

How reliable is Eight O Clock, and is it online?

Eight O Clock is currently online. Based on the uptime it reports, the last restart was about 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Eight O Clock?

Rust network protocol 2634 and build 167584 on Linux is what Eight O Clock uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Eight O Clock serve?

With its EU tag, Eight O Clock lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 85.14.198.211:28015.

Is Eight O Clock lag-free?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 86,257 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,695 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on Eight O Clock when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Eight O Clock wipe?

Wipes happen once a month on Eight O Clock, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 2 days 9 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What is the process to join Eight O Clock?

Joining is done by opening the console (F1) and running client.connect 85.14.198.211:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.