OnlineEU91.244.197.211:28015checked 8m ago
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:03 UTC14h ago | – | – | – | 2 |
| Mon 12 Oct, 03:03 UTC1d ago | – | – | – | 2 |
| Sun 11 Oct, 03:03 UTC2d ago | – | – | – | 3 |
| Sat 10 Oct, 03:03 UTC3d ago | – | – | – | 4 |
| Fri 9 Oct, 03:04 UTC4d ago | – | – | – | 3 |
| Thu 8 Oct, 03:03 UTC5d ago | – | – | – | 5 |
| Wed 7 Oct, 03:06 UTC6d ago | – | – | – | 0 |
| Tue 6 Oct, 03:03 UTC7d ago | – | – | – | 3 |
| Mon 5 Oct, 03:03 UTC8d ago | – | – | – | 4 |
| Sun 4 Oct, 03:03 UTC9d ago | – | – | – | 2 |
| Sat 3 Oct, 03:03 UTC10d ago | – | – | – | 2 |
| Fri 2 Oct, 21:48 UTC10d ago | – | – | – | 20 |
| Fri 2 Oct, 03:02 UTC11d ago | – | – | – | 2 |
| Thu 1 Oct, 19:58 UTC11d ago | – | – | – | 27 |
| Thu 1 Oct, 18:23 UTC FW11d ago | – | – | – | 6 |
| Thu 1 Oct, 03:02 UTC12d ago | – | – | – | 10 |
| Wed 30 Sep, 03:02 UTC13d ago | – | – | – | 6 |
| Tue 29 Sep, 03:02 UTC14d ago | – | – | – | 4 |
| Mon 28 Sep, 03:02 UTC15d ago | – | – | – | 5 |
| Sun 27 Sep, 03:02 UTC16d ago | – | – | – | 4 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED use?
A gather rate is absent from the name of COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. Group size is limited to 5 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
A procedural map of size 3,000 is what COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: FPS++.
Server tags
Who manages COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
No other server we track uses the combatrust.com hostname that COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes.
Where can COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED be found in Rust Player Count lists and filters?
These Rust Player Count lists include COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: Rust aim training servers, EU Rust servers, Modded Rust servers and Battlefield Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
What is the meaning of the tags on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
These are the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp300 (Max players): Capacity: 300 slots; ts5 (Group limit): You can have up to 5 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with all items given to you; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED have?
13 of 300 slots are filled on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now. The seven-day average is 14 players, with a peak of 51. The busiest time in the last 48 hours was 18:00 UTC, with an average of 35 players.
What position does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED hold among Rust servers?
In the last seven days, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is #926 for player hours, #367 in Europe, and within the top 4% of ranked servers.
Server information
How reliable is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, and is it online?
Right now, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is up. The uptime it gives suggests it restarted about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
On Windows, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
In Europe, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 91.244.197.211:28015.
What is the performance like on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The server ran at an average of 60 fps over the last 48 hours, never falling below 55. Up to 2,831 entities were present, including buildings, deployables and other world objects. At its highest, it used 1,702 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
How often does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED wipe?
None of the resets on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED count as wipes, since it refreshes the world every few hours without a schedule.
How to join
What is the process to join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Open the Rust console with F1, then type client.connect 91.244.197.211:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^e,^d,^i,EU,gmrust,cs167584,ts5,^o^z,modded
Game
gmrust
mp300
ts5
v2634
cs167584
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
