Rust Player Count
35,758 playing now

OnlineEU92.118.11.28:28500checked 12m ago

RustBase Main [x2, nolimit]

2x weekly wipes vanillamoddedcarbon
Players now 0/ 500 0% full
7-day average 0 peak 4
Rank #4,458 top 20% · #1509 in EU
Last wipe 3d ago weekly schedule
Next wipe 3d 1h Sat 17 Oct, 09:05 UTC

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 09:05 UTC, in 3d 1h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 1.5

Coming wipes

3d 1hSat 17 Oct, 09:05 UTC
10d 1hSat 24 Oct, 09:05 UTC
17d 1hSat 31 Oct, 09:05 UTC
22d 11hThu 5 Nov, 19:00 UTC FW
24d 1hSat 7 Nov, 09:05 UTC
31d 1hSat 14 Nov, 09:05 UTC
38d 1hSat 21 Nov, 09:05 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:05 UTC3d ago 4 – running 1
Fri 2 Oct, 01:03 UTC12d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC17d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 11/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 6/ 100
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average 66/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 61/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average 38/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 9/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does RustBase Main [x2, nolimit] use?

RustBase Main [x2, nolimit] sets its gather rate to 2x, as its name states. The group limit is 50 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on RustBase Main [x2, nolimit]?

The game generates a procedural map of size 4,000 with seed 1337 for RustBase Main [x2, nolimit]. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can RustBase Main [x2, nolimit] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustBase Main [x2, nolimit]: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on RustBase Main [x2, nolimit]?

For the game's server browser, RustBase Main [x2, nolimit] publishes: gmvanilla (Game mode): Standard vanilla survival; mp500 (Max players): 500 slots are available; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does RustBase Main [x2, nolimit] have?

Right now, 0 players are on RustBase Main [x2, nolimit], which has 500 slots. With a peak of 4, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 1 players.

How does RustBase Main [x2, nolimit] compare in server rankings?

In the last seven days, RustBase Main [x2, nolimit] is #4,458 for player hours, #1,509 in Europe, and within the top 20% of ranked servers.

Server details

What is the online status and reliability of RustBase Main [x2, nolimit]?

Right now, RustBase Main [x2, nolimit] is up. Based on the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RustBase Main [x2, nolimit]?

On Linux, RustBase Main [x2, nolimit] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustBase Main [x2, nolimit]?

In Europe, RustBase Main [x2, nolimit] lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 92.118.11.28:28500.

What is the performance like on RustBase Main [x2, nolimit]?

In the last 48 hours, it averaged 221 server fps, with a low of 163. Up to 92,120 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,219 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on RustBase Main [x2, nolimit] when a wipe occurs?

The average busiest point in recent wipes reached 4 players. 2 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.5.

What wipe pattern does RustBase Main [x2, nolimit] follow?

The schedule cannot be confirmed from the few RustBase Main [x2, nolimit] wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Saturday 17 October at 09:05 UTC. The world in play was created 3 days 22 hours ago. Its tags show wipes happening every week.

Join the server

What is the process to join RustBase Main [x2, nolimit]?

Joining is done by opening the console (F1) and running client.connect 92.118.11.28:28500. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rustbase.ru.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts50

Game

gmvanilla
Game mode Standard vanilla survival.
mp500
Max players 500 slots are available.
ts50
Group limit Teams are capped at 50 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.