Rust Player Count
89,706 playing now

OfflineEU92.232.120.84:28015checked 2d ago

Development

monthly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #14,839 top 66% · #2429 in EU
Last wipe 2d ago monthly schedule
Next wipe 22d 23h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average 111/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 90/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 51/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 34/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 31 on average 36/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 48/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern Development?

The name of Development does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Development?

A procedural map is what Development runs, generated by the game.

Server tags

Where can Development be found in Rust Player Count lists and filters?

These Rust Player Count lists include Development: Rust tutorial servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What information do the tags on Development convey?

For the game's server browser, Development publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Development?

Currently offline, Development was last seen 2 days 15 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

How does Development compare in server rankings?

In the last seven days, Development is #14,839 for player hours, #2,429 in Europe, and within the top 66% of ranked servers.

Server details

What is the uptime and reliability of Development?

Development is down at the moment and was last seen 2 days 15 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. Rust Player Count recorded it for the first time on 11 October 2026.

What Rust version is used on Development?

Rust network protocol 2634 and build 167398 on Windows is what Development uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Development serve?

Its EU tag shows Development lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 92.232.120.84:28015.

Wipe schedule

What wipe pattern does Development follow?

An estimate from the force wipe gives Development's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 2 days 17 hours. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join Development?

To get in, press F1 in Rust and enter client.connect 92.232.120.84:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.