Rust Player Count
38,406 playing now

Online93.49.79.73:32015checked 7m ago

[ITA] Rust Italia PvE | Survival • Eventi • Build

moddedoxidepve
Players now 0/ 30 0% full
7-day average 1 peak 5
Rank #3,498 top 16%
Last wipe 12d ago no schedule published
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 32 on average 19/ 200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 7/ 200
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average 3/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 3/ 100
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 5/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [ITA] Rust Italia PvE | Survival • Eventi • Build?

A gather rate is absent from the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build runs a procedural map of size 4,500 with seed 2138400164, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can [ITA] Rust Italia PvE | Survival • Eventi • Build be found in Rust Player Count lists and filters?

The Rust Player Count lists that [ITA] Rust Italia PvE | Survival • Eventi • Build fits are: Rust build and creative servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build convey?

The game's server browser reads these tags from [ITA] Rust Italia PvE | Survival • Eventi • Build: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Right now, 0 players are on [ITA] Rust Italia PvE | Survival • Eventi • Build, which has 30 slots. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 20:00 UTC, with an average of 4 players.

What position does [ITA] Rust Italia PvE | Survival • Eventi • Build hold among Rust servers?

[ITA] Rust Italia PvE | Survival • Eventi • Build is in the top 16% of all ranked servers with a rank of #3,498 for player hours over the past seven days.

Server details

How reliable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it online?

Right now, [ITA] Rust Italia PvE | Survival • Eventi • Build is up. The uptime it gives suggests it restarted about 3 hours ago. For the last 7 full days, it was online for 160 of 168 hours, a 95% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What Rust version is used on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Linux hosts [ITA] Rust Italia PvE | Survival • Eventi • Build, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [ITA] Rust Italia PvE | Survival • Eventi • Build?

There is no region published by [ITA] Rust Italia PvE | Survival • Eventi • Build. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 93.49.79.73:32015.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build lag-free?

The server ran at an average of 54 fps over the last 48 hours, never falling below 11. The maximum number of entities it carried was 132,769, which includes buildings, deployables and everything else. Peak memory use was 4,618 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on [ITA] Rust Italia PvE | Survival • Eventi • Build during a wipe?

Recent wipes saw an average peak of 6 players. 38 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe?

Wipes happen once a month on [ITA] Rust Italia PvE | Survival • Eventi • Build, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 13 hours.

How to join

What steps are needed to join [ITA] Rust Italia PvE | Survival • Eventi • Build?

Joining is done by opening the console (F1) and running client.connect 93.49.79.73:32015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.