Rust Player Count
37,984 playing now

Online104.129.132.129:28025checked 10m ago

TMD Test [Whitelist Only]

quad biweekly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #9,823 top 44%
Last wipe 7d ago biweekly schedule
Next wipe 6d 16h Thu 22 Oct, 00:48 UTC

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 44% of all ranked servers, and #509 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 00:48 UTC, in 6d 16h. Its biweekly schedule tag · low confidence

Usual gap 6.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

6d 16hThu 22 Oct, 00:48 UTC
21d 10hThu 5 Nov, 19:00 UTC FW
34d 16hThu 19 Nov, 00:48 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:48 UTC7d ago 1 – running 0
Thu 1 Oct, 22:03 UTC FW13d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC15d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC27d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 2/ 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 2/ 51
Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average 0/ 50
[KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average 0/ 50
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 1/ 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average 4/ 140

Quick answers

from the figures on this page

Rules and settings

What are the server rules for TMD Test [Whitelist Only]?

The name of TMD Test [Whitelist Only] does not state a gather rate. No more than 4 players in a group (quad). The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can TMD Test [Whitelist Only] be found in Rust Player Count lists and filters?

These Rust Player Count lists include TMD Test [Whitelist Only]: Best Rust roleplay servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on TMD Test [Whitelist Only]?

For the game's server browser, TMD Test [Whitelist Only] publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is TMD Test [Whitelist Only]?

0 of 10 slots are filled on TMD Test [Whitelist Only] right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 0 players.

How does TMD Test [Whitelist Only] compare in server rankings?

TMD Test [Whitelist Only] is in the top 44% of all ranked servers with a rank of #9,823 for player hours over the past seven days. The server sits at #509 among quad servers.

Server details

What is the uptime and reliability of TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] is currently online. It reports an uptime that puts the last restart at roughly 23 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on TMD Test [Whitelist Only]?

Rust network protocol 2634 and build 167781 on Linux is what TMD Test [Whitelist Only] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find TMD Test [Whitelist Only]?

There is no region published by TMD Test [Whitelist Only]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.129.132.129:28025.

Is TMD Test [Whitelist Only] lag-free?

The server ran at an average of 30 fps over the last 48 hours, never falling below 28. The highest entity count was 83,356, covering buildings, deployables and all other objects. Memory usage reached up to 4,408 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on TMD Test [Whitelist Only] when a wipe occurs?

Recent wipes saw an average peak of 1 players. 5 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

When does TMD Test [Whitelist Only] wipe?

The schedule cannot be confirmed from the few TMD Test [Whitelist Only] wipes recorded, so the prediction is based on its tag. On Thursday 22 October at 00:48 UTC the next wipe is expected. It has been running its current world for 7 days 7 hours. Every two weeks is the wipe interval published in its tags.

Connect to the server

What steps are needed to join TMD Test [Whitelist Only]?

Joining is done by opening the console (F1) and running client.connect 104.129.132.129:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://store.themonsterden.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.
modded
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.