Online104.143.3.5:28059checked 14m ago
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:52 UTC, in 2d 1h. Every Friday at 13:52 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:52 UTC4d ago | 7 | – | running | 0 |
| Thu 1 Oct, 18:13 UTC FW12d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC18d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC25d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The gather rate on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is 500x, per its name. Up to 8 players per group, which is the game's default. roleplay is the game mode, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What map is used on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,500 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game with seed 551654751. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: fantomasx.
Tags, lists and filters
Where can RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Best Rust roleplay servers, Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What information do the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] convey?
These are the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
With 101 slots, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] has 1 players at the moment. The average player count for the last seven days is 2, and the highest point was 7. The busiest time in the last 48 hours was 16:00 UTC, with an average of 3 players.
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Over the last seven days, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is #2,664 for player hours, placing it in the top 12% of ranked servers.
Server information
What is the uptime and reliability of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
You can find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online at the moment. The uptime it gives suggests it restarted about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Linux hosts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.143.3.5:28059.
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] lag-free?
The server ran at an average of 29 fps over the last 48 hours, never falling below 24. The maximum number of entities it carried was 147,075, which includes buildings, deployables and everything else. At its highest, it used 4,853 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
Across its recent wipes, the busiest times averaged 7 players. 2 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 67% of recent wipes. If not, the crowd went below half by day 2.
What wipe pattern does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] follow?
Wipes on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 13:52 UTC pattern. Friday 16 October at 13:52 UTC is when the next wipe is due. The present world dates from 4 days 22 hours ago. Its tags show wipes happening every week.
Join the server
What steps are needed to join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
To get in, press F1 in Rust and enter client.connect 104.143.3.5:28059. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://rust-gaming-nation.com/ is its website.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
