Rust Player Count
42,647 playing now

Online168.100.161.93:28014checked 9m ago

UKN.GG - EU Training Grounds - Main 2

moddedcarbon
Players now 6/ 250 2% full
7-day average 15 peak 59
Rank #895 top 4%
No wipes resets 32 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
01020304010:0018:0001:0009:0016:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0018:0001:0009:0016:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:02 UTC5h ago – – – 0
Wed 14 Oct, 19:13 UTC14h ago – – – 0
Wed 14 Oct, 19:00 UTC14h ago – – – 0
Wed 14 Oct, 18:48 UTC14h ago – – – 0
Wed 14 Oct, 18:32 UTC14h ago – – – 0
Wed 14 Oct, 18:19 UTC15h ago – – – 0
Wed 14 Oct, 18:07 UTC15h ago – – – 0
Wed 14 Oct, 17:57 UTC15h ago – – – 0
Wed 14 Oct, 17:41 UTC15h ago – – – 0
Wed 14 Oct, 17:29 UTC16h ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 214 on average 71/ 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 181 on average 148/ 300
EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 42 on average 21/ 200
DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 34 on average 24/ 150
[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/15EU · groups of 100+ · 12 on average 1/ 200
EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FEU · groups of 10+ · 7 on average 1/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern UKN.GG - EU Training Grounds - Main 2?

A gather rate is absent from the name of UKN.GG - EU Training Grounds - Main 2. The group limit is 500 players. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on UKN.GG - EU Training Grounds - Main 2?

UKN.GG - EU Training Grounds - Main 2 runs a procedural map of size 6,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: UKN Map.

Tags, lists and filters

Who operates UKN.GG - EU Training Grounds - Main 2?

The same operator most likely runs UKN.GG - EU Training Grounds - Main 2 and 14 other servers we track, which all publish a ukn.gg hostname.

Where can UKN.GG - EU Training Grounds - Main 2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that UKN.GG - EU Training Grounds - Main 2 fits are: Rust aim training servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

What is the meaning of the tags on UKN.GG - EU Training Grounds - Main 2?

For the game's server browser, UKN.GG - EU Training Grounds - Main 2 publishes: gmrust (Game mode): The usual Rust survival experience; mp250 (Max players): The server has 250 slots; ts500 (Group limit): You can have up to 500 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Training for aim and PvP, with all items given to you; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is UKN.GG - EU Training Grounds - Main 2?

Right now, 6 players are on UKN.GG - EU Training Grounds - Main 2, which has 250 slots. The seven-day average is 15 players, with a peak of 59. The busiest time in the last 48 hours was 17:00 UTC, with an average of 32 players.

Where does UKN.GG - EU Training Grounds - Main 2 sit in the rankings?

For player hours in the last seven days, UKN.GG - EU Training Grounds - Main 2 ranks #895 and is in the top 4% of all ranked servers.

Server information

How reliable is UKN.GG - EU Training Grounds - Main 2, and is it online?

Right now, UKN.GG - EU Training Grounds - Main 2 is up. It reports an uptime that puts the last restart at roughly 4 hours ago. In the last 7 full days, it was up for 164 of 168 hours, which is 98% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on UKN.GG - EU Training Grounds - Main 2?

On Windows, UKN.GG - EU Training Grounds - Main 2 runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of UKN.GG - EU Training Grounds - Main 2?

Without a region tag from UKN.GG - EU Training Grounds - Main 2, its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 168.100.161.93:28014.

How well does UKN.GG - EU Training Grounds - Main 2 perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The highest entity count was 3,798, covering buildings, deployables and all other objects. Peak memory use was 2,919 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does UKN.GG - EU Training Grounds - Main 2 follow?

No wipe schedule exists on UKN.GG - EU Training Grounds - Main 2 because the world is remade every few hours; none of those resets is a wipe.

Connect to the server

What is the process to join UKN.GG - EU Training Grounds - Main 2?

Open the Rust console with F1, then type client.connect 168.100.161.93:28014. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://ukn.gg.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500

Game

gmrust
Game mode The usual Rust survival experience.
mp250
Max players The server has 250 slots.
ts500
Group limit You can have up to 500 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training Training for aim and PvP, with all items given to you.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.