Online95.143.190.23:35003checked 10m ago
PVE-LiveRust (test)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #381 of the trio servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 17 October, 12:11 UTC, in 2d 23h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:11 UTC11d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:16 UTC11d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for PVE-LiveRust (test)?
The name of PVE-LiveRust (test) does not state a gather rate. No more than 3 players in a group (trio). The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on PVE-LiveRust (test)?
A procedural map of size 4,096 is what PVE-LiveRust (test) runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Server tags
Where can PVE-LiveRust (test) be found in Rust Player Count lists and filters?
The Rust Player Count lists that PVE-LiveRust (test) fits are: Rust servers with a trio limit, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you interpret the tags on PVE-LiveRust (test)?
For the game's server browser, PVE-LiveRust (test) publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on PVE-LiveRust (test)?
Right now, 0 players are on PVE-LiveRust (test), which has 100 slots. The seven-day average is 0 players, with a peak of 2.
How does PVE-LiveRust (test) compare in server rankings?
Over the last seven days, PVE-LiveRust (test) is #6,996 for player hours, placing it in the top 31% of ranked servers. The server sits at #381 among trio servers.
Server information
What is the online status and reliability of PVE-LiveRust (test)?
Right now, PVE-LiveRust (test) is up. Based on the uptime it reports, the last restart was about 10 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on PVE-LiveRust (test)?
On Linux, PVE-LiveRust (test) runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does PVE-LiveRust (test) serve?
A region is not published by PVE-LiveRust (test). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.143.190.23:35003.
What is the performance like on PVE-LiveRust (test)?
Over the last 48 hours, the average server fps was 139, and it never dropped below 47. The highest entity count was 56,398, covering buildings, deployables and all other objects. Peak memory use was 4,662 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What should you expect on PVE-LiveRust (test) during a wipe?
The average busiest point in recent wipes reached 2 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does PVE-LiveRust (test) wipe?
With too few of PVE-LiveRust (test)'s wipes on record to verify the schedule, the tag guides the prediction. On Saturday 17 October at 12:11 UTC the next wipe is expected. The world in play was created 11 days ago. Its tags list a wipe schedule of every two weeks.
Join the server
What steps are needed to join PVE-LiveRust (test)?
To get in, press F1 in Rust and enter client.connect 95.143.190.23:35003. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs166586
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.